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Category: Fun

Two cannibals are eating a clown and one says to the other, “Does this taste funny to you?”

June 23, 2008 | 7 Comments

Ithaca update: hours and dogs as presidential candidates

The Ithaca Hours, mentioned in the previous post, quantify a barter system, trading “hours worked” at one task for equivalent “hours worked” at another. For example, you might trade one “hour” of “Cranio-sacral therapy, energy healing” for 10 hours of “Speaking & consulting on non-violent symbolic action.” Most services on offer are on the order of “Gentle Reiki energy sessions for health and growth” and ” movement coaching.” Some ordinary retail shops accept hours, but only for a small percentage of your overall bill. The Hours themselves have the logo “In Ithaca We Trust”, an expression the egotism of which I trust is obvious enough. The hours are, naturally, printed on hemp paper.

As I understand it, and here I might be off, trade, even though conducted in “Hours”, must still be ultimately accounted for in green-backs for tax purpose. “Hours” received are treated as ordinary income. Which, if true, makes the system truly worthless. But enlightened, and certainly enjoyable because, as their website says, it’s “fun to get and use something other than dollars (remember how much you enjoyed or still enjoy using monopoly money).” Thus, spending “Hours” is a form of play, though I find it odd that they would tout the game Monopoly, which is a game that teaches and celebrates capitalism.

The Ithaca Festival was this weekend on the Commons. This is a typical summer outdoor festival with arts & crafts and music. I counted not less than four booths that featured tie-dyed clothing, perhaps the ugliest form of body covering ever invented.

I went into a t-shirt shop (to find for my number two son a shirt emblazoned with “Ithaca Gun”, a now-defunct company that was justly famous for their shotguns) and some middle-aged ladies were discussing the upcoming election. “I’d vote for a dog before I’d vote for a republican!” said one. “I’d vote for a parakeet before I’d vote for McCain,” said another. “I can’t see why anybody would ever vote for a republican,” quipped the last.

The only thing strange about these commonplace comments is that they imply that the democrat party, lacking candidates of substance, will soon nominate animals to their tickets.

June 17, 2008 | 5 Comments

Please don’t let them do it

You will have by now heard that some are advocating the use of “instant replay” in baseball. The, for lack of a better word, entities pushing for this realize its nefarious implications, and so suggest the video tape be referenced only for disputed home run calls.

Please, God, do not let them do it.

I used to enjoy watching American football when I was boy. Two things destroyed my pleasure in this sport. The first, and most obvious, is the increasing non-stop blather from the sportscasters, now crammed three or four to a booth. These guys never know when to shut up. Worse, broadcast colleagues in baseball thought that they should get in on the act and not just call the game, but to analyze every triviality. No, instead of great announcers like Ernie Harwell and Phil Rizzuto—gentlemen who knew when to shut up and let us hear the relaxing sounds of the ballpark—we have corporate types with “communications degrees” endlessly uttering profundities like “This game isn’t over, Jim.”

This would have been tolerable in football if it weren’t for the second degrading change: The instant replay. Games now drag by as referees, doubtless worried their calls might be challenged, gather at the end of nearly every play to have a little chat about what just happened. And then there is the ridiculous spectacle of a coach prancing up to the sidelines to delicately toss a little red flag on the field when he feels piqued. It is a pathetic thing to see.

I predict that not too many years from now, the game of football will have evolved so that each team’s rosters are supplemented by attorneys (both offensive and defensive ones, naturally). At the conclusion of each play, the lawyers will charge the field to dispute the play—challenging the outcome on the grounds of insanity, income disparity, etc.—to be settled by a jury of tennis fans (who presumably will not prejudice the outcome). Some plays will be so contentious that they will end up in court. It will eventually take years to finish a “season” as the courts become backlogged with cases.

Please do not let this happen to baseball. Umpires, like MBA business executives who think of things like instant replay, make mistakes, but so what. You will get over a bad call. The instant replay some say makes good “business sense” because “so much is at stake.” Nonsense. It is only a game and it is meant to be entertaining.

It will suck the life out of baseball, interrupt the natural flow, and make watching the games more of a chore than a pleasure.

June 12, 2008 | 4 Comments

Peer-reviewed research: Men find looking at nearly naked women distracting

Nothing is true unless it has been demonstrated and published in a peer-reviewed journal. For example, until last week, many people suspected that when men look at nearly or completely naked women, they tend to be distracted. Anybody who believed that was foolish to do so because it had never been “scientifically” proven.

If they did believe it, they probably did so based on their academically-discredited intuitions. Amateurs.

But scientific researchers Bram Van den Bergh, Siegfried Dewitte,and Luk Warlop have finally leant scientific credibility to the popular belief, which we are now free to label as “scientific.” These researchers published their stunning findings in the June 2008 issue of the Journal of Consumer Research. The journal article was summarized in a newspaper report here.

The title of their article is “Bikinis Instigate Generalized Impatience in Intertemporal Choice.” Their abstract follows

Neuroscientific studies demonstrate that erotic stimuli activate the reward circuitry processing monetary and drug rewards. Theoretically, a general reward system may give rise to nonspecific effects: exposure to ?hot stimuli? from one domain may thus affect decisions in a different domain. We show that exposure to sexy cues leads to more impatience in intertemporal choice between monetary rewards. Highlighting the role of a general reward circuitry, we demonstrate that individuals with a sensitive reward system are more susceptible to the effect of sex cues, that the effect generalizes to nonmonetary rewards, and that satiation attenuates the effect.

In you cannot read this, do not worry, for it is not written in English, but in academese, a language which frequently borrows English words, but changes their meanings and which otherwise has no similarity to plain English. Luckily for you, dear reader, I have been trained in academese and can translate the abstract for you:

When men look at naked women, their brains get excited and they have thoughts of getting lucky. When men see naked women, they get distracted and cannot concentrate on the tasks at hand. When we showed a group of men pictures of nearly naked women, they lost patience with a betting game we tried playing with them. The hornier the men were the less they were interested in our game, and in anything else we had to say. After a while, the men got bored of looking at the same women and wanted to move on.

As I said, this is ground-breaking research as it brings to light relationships of men to naked women never before suspected.

Rumor has it the three researchers, who are from Belgium, plan on studying the effects of increasing dosages of the C2H4OH molecule on men’s perception of female attractiveness. I for one, cannot wait to find out.

April 28, 2008 | 20 Comments

Hitting or Pitching. Which wins more games?

By Tim Murray and William Briggs

You obviously need to score runs to win baseball games, and buying better hitters does this for a team. But you also need to keep your opponent from scoring too many runs, and buying better pitchers does this. Good, error-free, fielding, all other things being equal, will also help a team keep the runs scored against it low. Most teams cannot afford to buy both the best batters and the best hurlers, so they have to make decisions.

You’re the newly appointed manager for your favorite team. The roster is nearly made out, and you find you have money for one more player. You can buy a hitter to improve your team’s overall batting average (BA) or you can acquire a pitcher to lower your team’s earned run average (ERA). What do you do?

We decided to try and answer this question by looking at the complete data from the 2001 to the 2007 seasons for all teams in Major League Baseball. For each team, the number of regular season Wins, batting average, earned run average, number of errors, which league American or National, and total payroll were collected. We also counted the total runs scored for and allowed for each team, but since these statistics were so closely connected with batting average and earned run average, we don’t consider them further.

Payroll is obviously used to buy what teams consider, but as fans know to their grief do not always work out to be, the best players. If winning more games was simply a matter of increasing the payroll, the New York Yankees would win every World Series. Thankfully, then, money isn’t everything.

But it is something. This picture shows the payroll by the number of wins, with each team receiving its own color (since this is for seven years, each team appears seven times on this, and all other, plots). The team to the far right in blue are the Yankees, far exceeding any other team in money spent. The club next to them in red are the Boston Red Sox. There is a huge difference in the amount of money spent between teams. The 2006 Florida Marlins spent the least at about $15 million but won a respectable 78 games. They were followed closely by Tampa Bay, which in 2000 spent about $20 million, only rising to $24 million by 2007. Their wins were steady at around 66.

wins by payroll

A horizontal line has been drawn in at 90 games to show that there is still an enormous range of team payrolls for clubs winning at least this impressive number of games. For example, the 2001 Oakland A’s spent only about $34 million to capture 102 games. They increased the payroll a mere $6 million the next year and won 103 games. Oakland, as documented in the book Moneyball by Michael Lewis, didn’t really drop much below 90 games until last year, winning only 76 games while spending the most they ever had, nearly $80 million.

While spending a lot does not guarantee winning the most games in any year, it does help. The Yankees, for example, never dropped below 94 games (in 2007). Boston was the second biggest spender, and it has helped them win at least 82 games a year. However, most teams cannot spend nearly as much these two. Other teams must be grateful that money isn’t everything.

This second picture explains why money can’t necessarily buy happiness. Each of the three predictive statistics, BA, ERA, and Errors, is plotted against Payroll. A statistical (“nonparametric”) regression line is drawn on each to give a rough, semi-qualitative idea of the relationship of the variables. The signals go in the expected direction: larger payrolls mean, on average, higher BAs, lower ERAs, and lower numbers of Errors. But none of the signals are very strong.

wins by BA, ERA, and Errors

To explain what we mean by that, pick any level of payroll, say $100 million. Then look at the scatter around that number (the points below and above the solid line). With BA, the scatter is just about as wide as the range of team batting averages in the data, which are .240 to .292. The same is true for both ERAs and Errors. Still, there is a general weak trend: spending more money does, very crudely, buy you a better team.

But not much better. For example, if you wanted to spend enough to be 90% sure of upping your team’s batting average 5 points (from the median of .268 to .273), you’d have to shell out an extra $50 million (this is after controlling for League, Errors, and team ERA). That’s a huge increase in team salaries. Even worse, the players you buy would have to have extraordinarily high batting averages to bring the entire team’s average 5 points higher. It’s the same story for ERA and Errors. The point being, is that predicting what players will do, paying more money for those you consider better, and their actual performance after you buy them is not just a tricky business, but an almost impossible one.

This still doesn’t answer what is better, in the sense of predicting more wins: hitting or pitching. Take a look at this picture:

BA, ERA, and Errors frequency by League

This shows fancy, souped-up, “histograms” (called density estimates) for the frequency of BA, ERA, and Errors by League. Higher areas on the graph, like a regular histogram, mean that number is more likely. For example, the most likely value of ERA for teams in the National League is just over 4.0.

It’s clear from these pictures that the American League teams have on average higher ERAs and BAs than do clubs in the National League. Obviously, the designated hitter rule for the American League accounts for most, if not all, of this difference. There doesn’t seem to be any real differences in Errors between the two Leagues, which makes sense. The League differences between ERA and BA have to be accounted for when answering our main question.

This next series of pictures shows there is even more complexity. The first is a plot, separated by League, of each teams’ BA by ERA. There is some weak evidence that as ERA increases, BA drops, especially in the American (A) League, perhaps another remnant of the designated hitter effect. But this isn’t a very strong indicator.

BA by ERA by League

This next pictures shows some stronger relationships. The top two panels, again separate by League, are plots of ERA (on the vertical axis) by Errors (on the horizontal axis): as ERA increases, so do numbers of Errors. Similarly for BA, as numbers of Errors increases, the batting averages of teams tend to decrease. All this evidence means that when a team is bad, it tends to be bad in all three dimensions, and when it is good, it tends to be good in all three dimensions. This is no surprise, of course, but we do have to control for these factors when answering our question.

BA, ERA, by Errors by League

We finally come to our main question, which we answer with a complicated statistical model, one which accounts for all the evidence we have so far demonstrated. The type of model we use accounts for the fact that the number of Wins is a discrete number, by which we mean the total Wins can be 97 or 98, say, but they cannot be 97.4. In technical terms, it is called a quasi-Poisson generalized linear model, a fancy phrase that means that the model is very like a linear regression model, about which you may have heard, but with some twists and extra knobs that allow us to control for our interacting factors and discrete response.

The answer lies in these complicated-looking pictures. Let’s work through them slowly. First, only look at the top picture, which is the modeled, or predicted number of wins by various batting averages.

Predicted wins

There are two sets of three curves. The brownish is for the National League, and the blueish for the American. Now, in order to predict how many wins a team will have, we have to supply four things: their expected BA, ERA, number of errors, and League. That’s a lot of different numbers, so to simplify somewhat, we will fix the number of Errors at the median observed figure, which is 104. (Changing Errors barely changes the results.)

We still have to plug in a BA, ERA, and League in order to predict the number of wins. We first start by plugging in the BA over the range of observed values, but we still have to supply an ERA. In fact, we supply three different ERAs: the observed median, and first and third quartiles, which are: 4.04, 4.37, and 4.74. For the American League, these are the three blue curves: the top one corresponds to the lowest ERA of 4.04, the middle for the value of 4.37, and the bottom for the highest value of 4.74. To be clear: each point on these curves is the result of four variables: a BA, an ERA, a number of Errors, and a League. From these four variables, we predict the number of wins, which varies as the four variables do.

All of these curves sweep upwards, implying the obvious: higher BAs lead to more predicted Wins, regardless of ERA or League. At the lowest BAs, differences in ERA are the largest in the American League. Meaning that, if your team is hitting very poorly, small variations in pitching account for large changes in the number of games won. To make sure you see this, focus on the very left-most points of the graph, where the BAs are the smallest. Then look at the three blue curves (American League): the three left-most points on the blue curve are widely separated. Moving from a team ERA of 4.74 to 4.04 increases the number of games won from 61 to 78, or 17 more a season, which is of course a lot. But when a team is batting well, while differences in ERA are still important, they are not as influential. These are the right-most blue points on the figure: notice how at the largest BAs, the three curves (again representing different ERAs) are very close together. If a team in the American League is batting very well, improvements in pitching do not account for very many more games won.

That is so for the American League, but perhaps surprisingly not for the National, where the opposite occurs. Differences in ERA are more important for high batting averages, but not as important for low ones: better pitching becomes more crucial as the team bats better. The brown curves spread out more for high BAs, and are tighter at low BAs.

Now let’s look at the bottom picture. This is the same sort of thing, but for the range of ERAs are three fixed levels of BA: .259, .266, and .272. The top curves are the highest BA, and the bottom curves the lowest. Looking first at the American League, we can see that when the team ERA is low, differences in BA do not account for much. In fact, when the team ERAs are the lowest, improvements in batting in the American League are almost not different at all! When team ERAs are high, changes in BA mean larger differences in numbers of games won: the spread between the blue lines increases as ERA increases.

Again, the situation is opposite for the National League: when the team ERA is low, changes in BA are more important than when teams ERAs are high. In this league, when team ERAs are low, good batting can make a big difference in numbers of games won. But when ERAs are high, improvements in batting do not change the number of games won very much.

Once more, we point out that we can draw each of these three curves again for different numbers of Errors. We did so, but found that the differences between those curves and the ones we displayed were minimal, but not negligible: for example, adding a whopping 40 errors onto a team that ordinarily only commits 80, on average only costs them 2 games a season. Higher BAs or ERAs can mitigate this somewhat, from losing 2 games to only losing about 1 extra game a season. So while Errors are important, they are by far decisive factors in an overall season.

So what should you do?

Look again at the two plots. In the BA plot, the highest number of predicted wins, for a BA of .292 for the ERA of 4.04 (the lowest pictured) is about 104 games for National League teams, and about 100 for American League clubs. But the hitoghest number of predicted wins, looking at the ERA plot, for teams with the lowest ERA of 3.13 with the BAs of .272 (the highest pictured) is about 111 games for the National League and 107 games for the American. Conversely, back in the BA plot, those teams with the lowest BAs of .240 and high ERAs of 4.74 won only about 61 games in the American League and 67 in the National. While—in the ERA plot—teams with the worst ERAs of 5.71 and lowest BAs of .259 won only about 56 games in the American and 62 in the National.

Clearly, then, pitching is more important than batting overall: more games on average will be won by those clubs who have the lower ERAs than those teams with the higher BAs.

But that isn’t necessarily the answer to our question. Remember that you only have money for one more player. Should you recruit or trade for a better pitcher or batter? It depends on what kind of team you have now. Our team right now has a certain ERA, BA, and expected number of Errors, so what do we do? The final answer is in this last picture.

Effects of ERA and BA

This shows improvement, in either ERA (decreasing) or BA (increasing) on the bottom axis. The other axis shows for each “unit” of improvement (0.05 for ERA, 0.001 for BA), the additional games won. These are the same, in essence, of the plots above, but they show the data in a different fashion (the same colors still represent the two leagues). The way this figure works is that you pick a certain point, say a BA of .266 or an ERA of 4.34 (which is the same point on the graph), and then move upwards (to the right on the horizontal axis) by one “unit” (0.05 for ERA, 0.001 for BA) and then pick off the number of additional games won.

No matter where we are on the graph, ERA easily wins this race, in the sense that buying a better picture to improve the ERA wins more games than buying a better batter to improve the BA. This is true for either league. (These pictures are also concocted using the median values of ERA, BA, and Error, as mentioned above: do not worry if you don’t understand this; the results do not change for the other values.)

So spend your money on the pitcher.

Tim Murray is a student at Central Michigan University and can be reached at murra1td@cmich.edu. William Briggs is a statistician in New York City and can be reached at matt@wmbriggs.com.